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Job Enrichment


Job enrichment is an approach to job design that directly applies job characteristics theory to make jobs more interesting and to improve employee motivation. Job enrichment puts specialized tasks back together so that one person is responsible for producing a whole product or an entire service.

Job enrichment expands both the horizontal and the vertical dimensions of a job. Instead of people working on an assembly line at one or more stations, the entire assembly line process is abandoned to enable each worker to assemble an entire product, such as a kitchen appliance or radio.
For example, at Motorola’s Communications Division, individual employees are now responsible for assembling, testing, and packaging the company’s pocket radio-paging devices. Previously, these products were made on an assembly line that broke the work down into 100 different steps and used as many workers.
Job enrichment gives employees more opportunities for autonomy and feedback. It also gives them more responsibilities that require decision making, such as scheduling work, determining work methods, and judging quality. However, the successful implementation of job enrichment is limited by the production technology available and the capabilities of the employees who produce the product or service. Some products are highly complex and require too many  steps for one individual to produce them efficiently. Other products require the application of so many different skills that it is not feasible to train employees in all of them. For example, it could take an employee a lifetime to master all the skills necessary to assemble a Boeing 777 aircraft.
Job enrichment can provide opportunities for increased interactions with customers and others who are affected by the results of the work. A job design that has provisions for contact with customers is likely to increase the meaningfulness of an employee’s work when he or she learns in the customer’s own voice how the customer uses the product and how it affects him or her. For example, putting software engineers in contact with groups of customers on a frequent basis to see how they use the software can motivate the software engineers to create a future version of the software that is easier to use and that has more applications that customers want.